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Within the organization today there is a mentoring system to assist in the academic and creative content development areas. There is constant progress achieved through continuous support. The success is evident in the growth of publications in international conferences and collaborations enabling industry application of the work of faculty members in the digital and interactive fields.




In collaboration with the National Science Development Center and Kubota, DIDTC has launched the simulator center to train workers, farmers, and operators how to use Kubota machinery. The simulation was developed to help visualize the operations environment along with the feeling of the impact and movement. The synchronization with the hardware determining the interface was developed using game engine. In 2018 the first simulator will be released to train farmers to use the Kubota machinery to harvest their crops.


1.  Jiravansirikul, T., Dheandhanoo, T. and Chantamas, M. (2017) University-Industry Collaboration for Game Curriculum: The Open Innovation Model, ICITEE Conference. October 12 – 13, 2017


2.  Jiravansiriikul,T. and Chantamas, M. (2016). State of user interface in the Internet of things for Thailand 4.0. The 6th Interdisciplinary Day Conference. July 5-6, 2016.


3.  Puwis Thiparpakul and Wasit Limprasert. 2017. New Design System to Learning Martial Art Via Kinect 2.0. In Proceedings of the 5th International Conference on Information and Education Technology (ICIET '17) Tokyo, Japan — January 10 - 12, 2017

4.  Puwis Thiparpakul. 2018. Comparison the best potential between doing a paper and a project base in UX Class. 
In Proceedings of the 6th International Conference on Information and Education Technology (ICIET '18) Osaka, Japan — January 6 -8, 2017







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